Message #2307746 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Need for Speed™ Shift (ULUS10462_1.00)

Ignoring possible texturing from framebuffer at 04176000 +512x178 / 512x272

Status: new. 3 hits from 2023-03-26 22:04:57 to 2023-05-04 18:01:07 UTC. Message #2307746.

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