Message #2308426 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Dragon Ball Z Shin Budokai (ULUS10081_1.02)

Ignoring possible texturing from framebuffer at 04174000 +0x64 / 64x272

Status: new. 1 hits from 2023-03-28 01:12:19 to 2023-03-28 01:12:19 UTC. Message #2308426.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.