Recent logs - Dragon Ball Z Shin Budokai

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Game title Version Latest Report Message
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1637,204-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1662,100-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1672,100-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1637,100-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1649,100-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1652,100-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1658,100-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.6.3 2025-02-15 Error in shader program link: info: Link failed because of missing fragment shader. fs: 00000000:00000000 #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 00000000:00000108 HWX C #version 300 es precision highp float; in vec3 position; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; }
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1664,204-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1664,100-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1691,204-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1661,100-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1667,100-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1621,308-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1621,204-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1621,100-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1691,308-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-02-15 UI scissor out of bounds in SavedataScreen: 1691,100-0,99 / 1491,720
Dragon Ball Z Shin Budokai v1.17.1 2025-02-09 80630006=sceAtracSetData(2, 08b9d5c0, 00038000): invalid RIFF header
Dragon Ball Z Shin Budokai v1.18.1 2025-02-03 Unknown GetPointer 00000000 PC 0891b99c LR 0886f874
Dragon Ball Z Shin Budokai v1.18.1 2025-02-03 Unknown GetPointerWrite 00000000 PC 0891b99c LR 0886facc
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-01-19 UI scissor out of bounds in GameSettingsScreen: 245,0-1279,720 / 1451,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2025-01-02 UI scissor out of bounds in GameSettingsScreen: 280,0-1147,720 / 1440,688
Dragon Ball Z Shin Budokai v1.17.1 2024-12-24 80630006=sceAtracSetHalfwayBufferAndGetID(08dda4c0, 00000800, 00040000): invalid RIFF header
Dragon Ball Z Shin Budokai v1.11.3 2024-12-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=09ef5cd4, pos=0, access=1, data=2, text=2
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-18 UI scissor out of bounds in SavedataScreen: 2580,137-0,136 / 2306,1080
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-18 UI scissor out of bounds in SavedataScreen: 2538,137-0,136 / 2306,1080
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-18 UI scissor out of bounds in SavedataScreen: 2537,137-0,136 / 2306,1080
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-18 UI scissor out of bounds in SavedataScreen: 2316,137-0,136 / 2306,1080
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-18 UI scissor out of bounds in SavedataScreen: 2368,137-0,136 / 2306,1080
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-18 UI scissor out of bounds in SavedataScreen: 2532,137-0,136 / 2306,1080
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-18 UI scissor out of bounds in SavedataScreen: 2520,137-0,136 / 2306,1080
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-18 UI scissor out of bounds in SavedataScreen: 2364,137-0,136 / 2306,1080
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-18 UI scissor out of bounds in SavedataScreen: 2528,137-0,136 / 2306,1080
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-18 UI scissor out of bounds in SavedataScreen: 2581,137-0,136 / 2306,1080
Dragon Ball Z Shin Budokai v1.17.1 2024-12-17 sceNetAdhocMatchingInit(8192) at 0897e5cc
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-16 UI scissor out of bounds in GameSettingsScreen: 154,0-1439,720 / 1548,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-10 UI scissor out of bounds in GameSettingsScreen: 280,0-1262,721 / 1555,690
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-12-01 UI scissor out of bounds in GameSettingsScreen: 175,0-777,480 / 480,960
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-30 UI scissor out of bounds in GameSettingsScreen: 239,0-1214,721 / 1465,720
Dragon Ball Z Shin Budokai v1.18.1 2024-11-23 Unknown GetPointerWrite 0a003e40 PC 0891b9dc LR 0881251c
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-23 UI scissor out of bounds in GameSettingsScreen: 245,0-1268,720 / 1440,720
Dragon Ball Z Shin Budokai v1.15.3 2024-11-19 WriteToHardware: Invalid address 4a5e76d4 near PC 08815c00 LR 08815ec4
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-17 UI scissor out of bounds in DeveloperToolsScreen: 0,0-1543,600 / 1542,692
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-10 UI scissor out of bounds in GameSettingsScreen: 225,0-1016,544 / 1174,544
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-10 UI scissor out of bounds in GameSettingsScreen: 450,0-2032,1088 / 2349,1088
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-10 UI scissor out of bounds in SavedataScreen: 1590,100-0,99 / 1555,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-10 UI scissor out of bounds in SavedataScreen: 1681,100-0,99 / 1555,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-10 UI scissor out of bounds in SavedataScreen: 1754,100-0,99 / 1555,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-10 UI scissor out of bounds in SavedataScreen: 1715,100-0,99 / 1555,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-10 UI scissor out of bounds in SavedataScreen: 1592,100-0,99 / 1555,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-10 UI scissor out of bounds in SavedataScreen: 1691,100-0,99 / 1555,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-10 UI scissor out of bounds in SavedataScreen: 1755,100-0,99 / 1555,720
Dragon Ball Z Shin Budokai v1.17.4-1 2024-11-08 AT3 header map lacks entry for bpf: 0 channels: 0
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-11-07 UI scissor out of bounds in GameSettingsScreen: 472,0-1850,1080 / 2183,1080
Dragon Ball Z Shin Budokai v1.17.1 2024-11-03 80630006=sceAtracSetHalfwayBufferAndGetID(08bff040, 00001000, 00040000): invalid RIFF header
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-30 UI scissor out of bounds in GameSettingsScreen: 280,0-1173,720 / 1370,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-28 UI scissor out of bounds in GameSettingsScreen: 228,0-1317,721 / 1556,720
Dragon Ball Z Shin Budokai v1.17.1 2024-10-26 Unknown GE command : fc440000
Dragon Ball Z Shin Budokai v1.12.3 2024-10-25 sceIoIoctl(disc0:/sce_lbn05f2b0_size0x52b49, 0101000a, 09faf8c0, 4, 00000000, 0)
Dragon Ball Z Shin Budokai v1.12.3 2024-10-25 sceIoIoctl(disc0:/sce_lbn05ce00_size0x94ca7, 0101000a, 09faf8c0, 4, 00000000, 0)
Dragon Ball Z Shin Budokai v1.12.3 2024-10-25 sceIoIoctl(disc0:/sce_lbn059a00_size0xbacde, 0101000a, 09faf8c0, 4, 00000000, 0)
Dragon Ball Z Shin Budokai v1.12.3 2024-10-25 sceIoIoctl(disc0:/sce_lbn05f620_size0x74b0f, 0101000a, 09faf8c0, 4, 00000000, 0)
Dragon Ball Z Shin Budokai v1.12.3 2024-10-25 sceIoIoctl(disc0:/sce_lbn059b80_size0x2ab392, 0101000a, 09faf8c0, 4, 00000000, 0)
Dragon Ball Z Shin Budokai v1.12.3 2024-10-25 sceIoIoctl(disc0:/sce_lbn05e670_size0x1d6e6b, 0101000a, 09faf8c0, 4, 00000000, 0)
Dragon Ball Z Shin Budokai v1.12.3 2024-10-25 sceIoIoctl(disc0:/sce_lbn05f4f0_size0x93352, 0101000a, 09faf8c0, 4, 00000000, 0)
Dragon Ball Z Shin Budokai v1.12.3 2024-10-25 sceIoIoctl(disc0:/sce_lbn077f30_size0x301b61, 0101000a, 09faf8c0, 4, 00000000, 0)
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-23 UI scissor out of bounds in SavedataScreen: 1615,87-0,87 / 1449,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-23 UI scissor out of bounds in SavedataScreen: 1545,87-0,87 / 1449,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-23 UI scissor out of bounds in SavedataScreen: 1590,87-0,87 / 1449,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-23 UI scissor out of bounds in SavedataScreen: 1624,87-0,87 / 1449,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-23 UI scissor out of bounds in GameSettingsScreen: 0,74-720,1373 / 1533,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-23 UI scissor out of bounds in GameSettingsScreen: 245,0-1277,720 / 720,1533
Dragon Ball Z Shin Budokai v1.17.1 2024-10-20 Unknown GE command : fd740000
Dragon Ball Z Shin Budokai v1.17.1 2024-10-18 Jump to invalid address: 03c1be00 PC 09743950 LR 097434c0
Dragon Ball Z Shin Budokai v1.17.1 2024-10-18 Branch in Jump delay slot at 0974394c in block starting at 097434c0
Dragon Ball Z Shin Budokai v1.17.1 2024-10-18 Jump to invalid address: 03723b00 PC 0974394c LR 097434c0
Dragon Ball Z Shin Budokai v1.17.1 2024-10-18 Jump to invalid address: 06691e00 PC 09743930 LR 097434c0
Dragon Ball Z Shin Budokai v1.17.1 2024-10-18 Branch in Jump delay slot at 0974392c in block starting at 097434c0
Dragon Ball Z Shin Budokai v1.17.1 2024-10-18 Jump to invalid address: 0602d500 PC 0974392c LR 097434c0
Dragon Ball Z Shin Budokai v1.17.1 2024-10-15 sceDmacMemcpy(dest=04154000, src=08e85660, size=557056): overlapping read
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-14 UI scissor out of bounds in GameSettingsScreen: 397,0-1928,1080 / 2208,1080
Dragon Ball Z Shin Budokai v1.17.1 2024-10-12 Unknown GE command : fc100000
Dragon Ball Z Shin Budokai v1.10.2 2024-10-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000006, pos=0, access=1, data=2, text=2
Dragon Ball Z Shin Budokai v1.17.1 2024-10-12 sceNetAdhocMatchingInit(32768) at 089e2978
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-12 UI scissor out of bounds in GameSettingsScreen: 239,0-1299,721 / 1550,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-11 UI scissor out of bounds in SavedataScreen: 1942,184-0,90 / 1761,816
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-11 UI scissor out of bounds in SavedataScreen: 1942,90-0,90 / 1761,816
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-10-10 UI scissor out of bounds in GameSettingsScreen: 175,0-1097,800 / 1280,740
Dragon Ball Z Shin Budokai v1.17.1 2024-10-07 Jump to invalid address: 00020138
Dragon Ball Z Shin Budokai v1.17.1 2024-10-07 Unimplemented HLE function sceKernelDcacheWritebackInvalidateRange
Dragon Ball Z Shin Budokai v1.17.1 2024-10-07 Unimplemented HLE function puts
Dragon Ball Z Shin Budokai v1.16.6 2024-10-03 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
Dragon Ball Z Shin Budokai v1.12.3 2024-09-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 33504256
Dragon Ball Z Shin Budokai v1.12.3 2024-09-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-09-23 UI scissor out of bounds in GameSettingsScreen: 260,0-1283,720 / 1466,720
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-09-25 UI scissor out of bounds in GameSettingsScreen: 224,0-1232,721 / 1466,720
Dragon Ball Z Shin Budokai v1.14.1 2024-09-22 UI scissor out of bounds in CwCheatScreen: 410,0-1228,730 / 1638,641
Dragon Ball Z Shin Budokai v1.17.1 2024-09-22 WriteToHardware: Invalid address 0000041c near PC 0882a374 LR 0882a4d8
Dragon Ball Z Shin Budokai v1.12.3-3403-g1c6f491db 2024-09-19 UI scissor out of bounds in GameSettingsScreen: 280,0-1211,720 / 1408,720