Message #2308932 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272

Status: new. 1 hits from 2023-03-29 06:54:36 to 2023-03-29 06:54:36 UTC. Message #2308932.

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