Message #2315378 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: WWE'12 (ULUS10543_1.00)

Ignoring possible texturing from framebuffer at 04174000 +0x228 / 64x272

Status: new. 1 hits from 2023-04-10 07:18:58 to 2023-04-10 07:18:58 UTC. Message #2315378.

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