Message #2315762 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: WWE SmackDown vs. RAW 2010 (ULUS10452_1.00)

Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272

Status: new. 1 hits from 2023-04-11 03:57:00 to 2023-04-11 03:57:00 UTC. Message #2315762.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.