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| Game title |
Version |
Latest Report |
Message |
| WWE SmackDown vs. RAW 2010 |
v1.11.3 |
2025-10-26 |
sceDmacMemcpy(dest=0413e1f0, src=094efff0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-10-25 |
80630006=sceAtracSetData(2, 08bd5600, 0000be20): invalid RIFF header |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2025-10-09 |
sceDmacMemcpy(dest=04171330, src=090727f0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2025-10-09 |
sceDmacMemcpy(dest=0416b0d0, src=0960bb50, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.11.3-1679-g195662497 |
2025-10-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1 |
| WWE SmackDown vs. RAW 2010 |
v1.11.3-1679-g195662497 |
2025-10-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064 |
| WWE SmackDown vs. RAW 2010 |
v1.7.1 |
2025-10-02 |
sceDmacMemcpy(dest=0412a4a0, src=095cd140, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-09-30 |
80630006=sceAtracSetData(2, 08bd5600, 00005160): invalid RIFF header |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7eade369 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7d3297c8 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7eadd7c9 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7d329788 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7d329760 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7e910689 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7fb377c8 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7fb37760 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7eb1c689 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7fb37788 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7ece97c9 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7ecea369 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7ecde7c9 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7ecdf369 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7fc4a760 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7eb11689 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7fc4a788 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7fc4a7c8 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7fd457c8 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7ecee7c9 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7fd45788 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7ecef369 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7eb21689 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7fd45760 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7eb0d689 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7d526788 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7d5267c8 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7ecdb369 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7ecda7c9 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-09-22 |
MIPSCompileOp: Invalid instruction 7d526760 |
| WWE SmackDown vs. RAW 2010 |
v1.16.5 |
2025-09-21 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
07f71000:41400b29 HWX C T N LM Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 07f71000:41400b29 HWX C T N LM Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = color0.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular3 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-09-15 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00004000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-09-15 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00004100): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-09-09 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 000031e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-09-09 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00003360): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-09-15 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00007f00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-09-09 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00002a60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-09-15 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00002f00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-09-09 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00005b00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-09-05 |
sceDmacMemcpy(dest=04166640, src=08fd4790, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-09-05 |
sceDmacMemcpy(dest=041314d0, src=092de010, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-08-30 |
sceDmacMemcpy(dest=0418cd50, src=09524cb0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-08-16 |
MIPSCompileOp: Invalid instruction d0281000 |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-08-16 |
Jump to invalid address: 0fac2550 |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-08-16 |
MIPSCompileOp: Invalid instruction d0281380 |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-08-16 |
MIPSCompileOp: Invalid instruction d02810fc |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-08-16 |
MIPSCompileOp: Invalid instruction d028100c |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-08-16 |
ReadFromHardware: Invalid address 000053e0 near PC 08f34a78 LR 088d80fc |
| WWE SmackDown vs. RAW 2010 |
v1.12.2 |
2025-08-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-08-15 |
sceDmacMemcpy(dest=04157dc0, src=093c5e60, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-08-14 |
sceDmacMemcpy(dest=0415d190, src=095b8f30, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2025-08-12 |
sceDmacMemcpy(dest=0418a080, src=0964ec40, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.14.4 |
2025-07-30 |
sceDmacMemcpy(dest=04186150, src=094f19d0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.17.1 |
2025-07-20 |
sceDmacMemcpy(dest=04166b70, src=09380a90, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-07-20 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00002460): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-07-20 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00008b20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-07-20 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 000053a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-07-20 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 000038a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-07-20 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00004920): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-07-20 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00003960): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-07-20 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00005ee0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-09-09 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00019800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-09-15 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00004d00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-09-09 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08b9d5c0, 00002c20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-07-20 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 0000a6e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-07-20 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00002820): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-07-20 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 000046e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-07-20 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00002fa0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-07-20 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00005520): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.18.1-1309-gecbbadd604 |
2025-09-15 |
SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_WRONG_CODECTYPE=sceAtracSetData(2, 08bd5600, 00004c00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.17.1 |
2025-07-16 |
sceDmacMemcpy(dest=04153450, src=0974a600, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.10.2 |
2025-06-26 |
sceDmacMemcpy(dest=0415e930, src=0962d360, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-06-11 |
sceDmacMemcpy(dest=0413ff70, src=0953d730, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.17.1-1234-g6c8dc94691 |
2025-06-09 |
sceDmacMemcpy(dest=04151180, src=095b63f0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.17.1-1234-g6c8dc94691 |
2025-06-09 |
sceDmacMemcpy(dest=0418a200, src=094ba080, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-06-07 |
sceDmacMemcpy(dest=04180fa0, src=09592570, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.10.2 |
2025-06-07 |
sceDmacMemcpy(dest=04196a20, src=094b4940, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18 |
2025-06-03 |
sceDmacMemcpy(dest=0412f8a0, src=0950d270, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-05-30 |
sceDmacMemcpy(dest=04186260, src=092da2c0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-05-30 |
sceDmacMemcpy(dest=04172e50, src=09448e00, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-05-30 |
sceDmacMemcpy(dest=04182e60, src=0940d560, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.17.1-334-g1786a4ddb |
2025-05-24 |
80630007=sceAtracSetData(2, 08d4b180, 00004bd8): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.11 |
2025-05-22 |
sceDmacMemcpy(dest=0418acf0, src=09512c20, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.11.3 |
2025-05-21 |
sceDmacMemcpy(dest=04131c40, src=09532340, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2025-05-17 |
sceDmacMemcpy(dest=04196940, src=094fbe70, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-05-15 |
sceDmacMemcpy(dest=0412e940, src=092feb90, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-05-12 |
Unexpected mpeg first timestamp: 5b9a6124c25 / 6294913305637 |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-05-11 |
sceDmacMemcpy(dest=04158130, src=093c04c0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-05-11 |
sceDmacMemcpy(dest=0418d060, src=0929f9a0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-05-03 |
sceDmacMemcpy(dest=04188ff0, src=094f1580, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-04-29 |
sceDmacMemcpy(dest=04189d10, src=09632a00, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2025-04-23 |
sceDmacMemcpy(dest=04166420, src=093a5550, size=65552): overlapping read |