Message #2320373 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Dragon Ball Z: Tenkaichi Tag Team (ULES01456_1.00)

Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272

Status: new. 1 hits from 2023-04-20 14:42:32 to 2023-04-20 14:42:32 UTC. Message #2320373.

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