Message #2320958 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Wipeout Pulse (UCET00713_0.02)

Ignoring possible texturing from framebuffer at 04132000 +0x136 / 256x272

Status: new. 1 hits from 2023-04-21 16:18:27 to 2023-04-21 16:18:27 UTC. Message #2320958.

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