Message #2321912 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Dragon Ball Z: Tenkaichi Tag Team (ULUS10537_1.00)

Ignoring possible texturing from framebuffer at 04158000 +0x116 / 480x272

Status: new. 2 hits from 2023-04-23 14:44:20 to 2023-05-04 11:05:04 UTC. Message #2321912.

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