Message #2328638 - Rendering to framebuffer offset at %08x +%dx%d (stride %d)

Kind #1153: Rendering to framebuffer offset at %08x +%dx%d (stride %d)

Game: Dragon Ball Z Shin Budokai (ULES00309_1.01)

Rendering to framebuffer offset at 04162000 +256x0 (stride 512)

Status: new. 5 hits from 2023-05-07 06:16:28 to 2024-04-01 11:58:08 UTC. Message #2328638.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.