Message #2521007 - Error in shader compilation: info: %s %s %s

Kind #970: Error in shader compilation: info: %s %s %s

Game: Dragon Ball Z: Tenkaichi Tag Team (ULUS10537_1.00)

Error in shader compilation: info: 0:19(2): error: assignment to read-only variable 'h_normal'

00000000:00000012 THR Tex 
#version 310 es
// Mesa DRI Intel(R) HD Graphics 500 (Broxton 2x6)  - GLSL 310
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in vec3 h_normal;
void main() {
  v_texcoord = vec3(texcoord, 1.0);
  v_color0 = color0;
  vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
  gl_Position = outPos;
  h_normal = vec3(-1.0);
}

Status: new. 1 hits from 2024-07-25 04:33:59 to 2024-07-25 04:33:59 UTC. Message #2521007.

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