Kind #970: Error in shader compilation: info: %s
%s
%s
Game: God of War: Chains of Olympus (UCUS98653_1.00)
Error in shader compilation: info: ERROR: Invalid #version
stencil_fs
#version 110
// Driver: - GLSL 110
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
uniform float stencilValue;
varying highp vec2 v_texcoord; // TEXCOORD0
void main() {
vec4 index = texture2D(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
float shifted = roundAndScaleTo255f(index.a) / roundAndScaleTo255f(stencilValue);
if (mod(floor(shifted), 2.0) < 0.99) DISCARD;
gl_FragColor = outColor;
}
Status: new. 2 hits from 2026-08-01 02:28:38 to 2026-08-01 02:29:07 UTC. Message #2776949.
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