Recent logs - God of War: Chains of Olympus

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Game title Version Latest Report Message
God of War: Chains of Olympus v1.11.3 2021-10-21 WriteToHardware: Invalid address 000002c8 near PC 089dcf18 LR 089dcf18
God of War: Chains of Olympus v1.11.3 2021-10-21 ReadFromHardware: Invalid address ffffffa0 near PC 089dcf18 LR 089dcf18
God of War: Chains of Olympus v1.11.3 2021-10-20 Jump to invalid address: 062ace80
God of War: Chains of Olympus v1.11.3 2021-10-20 MIPSCompileOp: Invalid instruction 000002bf
God of War: Chains of Olympus v1.11.3 2021-10-20 MIPSCompileOp: Invalid instruction 46c7fb67
God of War: Chains of Olympus v1.11.3 2021-10-20 Jump to invalid address: 06285bc0
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b3011c in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30118 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30114 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30110 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b300cc in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b300c8 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b300c4 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b300c0 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b300bc in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b300b8 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b300b4 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b300b0 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b300ac in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b300a8 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b300a4 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b300a0 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b3009c in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30098 in block starting at 08b30000
God of War: Chains of Olympus v1.12.1 2021-10-19 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r4p1-01rel0 [Revision 96995]. 01f14444:00000b3d HWX C T N LM Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos
God of War: Chains of Olympus v1.9.3-80-g73bf6098e 2021-10-16 __KernelStopThread: thread 295 does not exist
God of War: Chains of Olympus v1.12.2 2021-10-14 WriteToHardware: Invalid address 2e157949 near PC 089c356c LR 089c358c
God of War: Chains of Olympus v1.12.2 2021-10-12 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r5p0-01rel0 [Revision 96995]. 01f14444:00000b3d HWX C T N LM Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos
God of War: Chains of Olympus v1.11.3 2021-10-10 WriteToHardware: Invalid address 000002c8 near PC 08add26c LR 089a55a0
God of War: Chains of Olympus v1.11.3 2021-10-10 ReadFromHardware: Invalid address ffffffa0 near PC 08add26c LR 089a55a0
God of War: Chains of Olympus v1.12.1 2021-10-10 sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfd90
God of War: Chains of Olympus v1.12.1 2021-10-10 sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfce0
God of War: Chains of Olympus v1.12.1 2021-10-10 sceKernelCreateThread(name=ScePafThread): unsupported options parameter 09fbfd10
God of War: Chains of Olympus v1.12.1 2021-10-10 VTYPE with morph used: THRU=0 TC=0 COL=0 POS=3 NRM=0 WT=0 NW=1 IDX=2 MC=2
God of War: Chains of Olympus v1.12.1 2021-10-10 sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfdd0
God of War: Chains of Olympus v1.9.4 2021-10-09 Jump to invalid address: 0079d4e8
God of War: Chains of Olympus v1.11.3 2021-10-08 80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data
God of War: Chains of Olympus v1.11.3 2021-10-08 80630007=sceAtracSetData(2, 08d4b180, 0000f790): atracID uses different codec type than data
God of War: Chains of Olympus v1.11.3 2021-10-08 80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data
God of War: Chains of Olympus v1.11.3 2021-10-08 80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data
God of War: Chains of Olympus v1.11.3 2021-10-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147711004
God of War: Chains of Olympus v1.11.3 2021-10-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147171884
God of War: Chains of Olympus v1.11.3 2021-10-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0880defc, pos=0, access=1, data=2, text=2
God of War: Chains of Olympus v1.11.3 2021-10-03 WriteToHardware: Invalid address 000002c8 near PC 08a04ac8 LR 08a04ab8
God of War: Chains of Olympus v1.11.3 2021-10-03 ReadFromHardware: Invalid address ffffffa0 near PC 08a04ac8 LR 08a04ab8
God of War: Chains of Olympus v1.11.3 2021-10-03 MIPSCompileOp: Invalid instruction 45a1a8f7
God of War: Chains of Olympus v1.11.3 2021-10-03 Jump to invalid address: 0353f800
God of War: Chains of Olympus v1.4-2-g648bc5d 2021-10-03 Wrong magic number b0aef120
God of War: Chains of Olympus v1.4-2-g648bc5d 2021-10-03 Wrong magic number b0aef0f0
God of War: Chains of Olympus v1.4-2-g648bc5d 2021-10-03 Wrong magic number cd868110
God of War: Chains of Olympus v1.4-2-g648bc5d 2021-10-03 Wrong magic number cdaecfa0
God of War: Chains of Olympus v1.4-2-g648bc5d 2021-10-03 Wrong magic number e9310df0
God of War: Chains of Olympus v1.11.3 2021-10-01 Jump to invalid address: 003f46f8
God of War: Chains of Olympus v1.11.3 2021-10-01 Jump to invalid address: 003f4700
God of War: Chains of Olympus v1.11.3 2021-09-30 ReadFromHardware: Invalid address e154f8d9 near PC e154f8d9 LR 08a209cc
God of War: Chains of Olympus v1.10.3 2021-09-30 CALL to illegal address 050b7970 - ignoring! data=f21170
God of War: Chains of Olympus v1.11.3 2021-09-30 WriteToHardware: Invalid address 000002c8 near PC 0881d958 LR 0881d9e0
God of War: Chains of Olympus v1.11.3 2021-09-27 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628
God of War: Chains of Olympus v1.11.3 2021-09-26 An uneaten prefix at end of block: 08810b24
God of War: Chains of Olympus v1.11.3 2021-09-22 ReadFromHardware: Invalid address 00a09596 near PC 00a09596 LR 088bd2cc
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30094 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30090 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b3008c in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30088 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30084 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30080 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b3007c in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30078 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30074 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30070 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b3006c in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30068 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30064 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30060 in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b3005c in block starting at 08b30000
God of War: Chains of Olympus v1.12.2 2021-10-19 Branch in Jump delay slot at 08b30058 in block starting at 08b30000
God of War: Chains of Olympus v1.11.3 2021-09-21 Unknown GetPointer 00000000 PC 089b75cc LR 089b75cc
God of War: Chains of Olympus v1.11.3 2021-09-17 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 573
God of War: Chains of Olympus v1.11.3 2021-09-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08a1d400, pos=0, access=1, data=1, text=1
God of War: Chains of Olympus v1.11.3 2021-09-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000001c, pos=0, access=1, data=2, text=2
God of War: Chains of Olympus v1.11.3 2021-09-16 80630007=sceAtracSetData(1, 08d29808, 00010000): atracID uses different codec type than data
God of War: Chains of Olympus v1.11.3 2021-09-16 80630007=sceAtracSetData(0, 08d19800, 00010000): atracID uses different codec type than data
God of War: Chains of Olympus v1.11.3 2021-09-16 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)
God of War: Chains of Olympus v1.11 2021-09-16 WriteToHardware: Invalid address 00006000 near PC 08049500 LR 08000000
God of War: Chains of Olympus v1.11 2021-09-16 MIPSCompileOp: Invalid instruction efc7ff50
God of War: Chains of Olympus v1.11 2021-09-16 MIPSCompileOp: Invalid instruction cefffdcd
God of War: Chains of Olympus v1.11 2021-09-16 MIPSCompileOp: Invalid instruction 00003cfa
God of War: Chains of Olympus v1.11 2021-09-16 MIPSCompileOp: Invalid instruction efb6ff60
God of War: Chains of Olympus v1.11 2021-09-16 MIPSCompileOp: Invalid instruction 000005fa
God of War: Chains of Olympus v1.11 2021-09-16 MIPSCompileOp: Invalid instruction 0003ffff
God of War: Chains of Olympus v1.11 2021-09-16 MIPSCompileOp: Invalid instruction 0001bfff
God of War: Chains of Olympus v1.11 2021-09-16 MIPSCompileOp: Invalid instruction 006ff655
God of War: Chains of Olympus v1.11 2021-09-16 MIPSCompileOp: Invalid instruction 033333bf
God of War: Chains of Olympus v1.11 2021-09-16 MIPSCompileOp: Invalid instruction 00003ff5
God of War: Chains of Olympus v1.11 2021-09-16 MIPSCompileOp: Invalid instruction b4000000
God of War: Chains of Olympus v1.11 2021-09-16 MIPSCompileOp: Invalid instruction 700003c5
God of War: Chains of Olympus v1.11.3 2021-09-13 Failed decrypting the PRX (ret = -1, size = 7557816, psp_size = 7558160)!
God of War: Chains of Olympus v1.11.3 2021-09-12 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=3 IDX=1 MC=8
God of War: Chains of Olympus v1.11.3 2021-09-12 An uneaten prefix at end of block: 08a0d770
God of War: Chains of Olympus v1.11.3 2021-09-11 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145044824