Kind #967: Error in shader program link: info: %s
fs: %s
%s
vs: %s
%s
Game: Pro Evolution Soccer 2010 (ULES01353_1.01)
Error in shader program link: info: L0001 The fragment matrix variable WorldViewProj does not match the vertex variable WorldViewProj.
The matrix stride does not match.
fs: thin3d
#version 320 es
// Driver: Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform mat4 WorldViewProj;
uniform vec2 TintSaturation;
in lowp vec4 oColor0; // COLOR0
in highp vec2 oTexCoord0; // TEXCOORD0
out vec4 fragColor0;
void main() {
vec4 col = texture(tex, oTexCoord0) * oColor0;
col.rgb *= oColor0.a;
fragColor0 = col;
}
vs: thin3d
#version 320 es
// Driver: Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
vec3 rgb2hsv(vec3 c) {
vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
float d = q.x - min(q.w, q.y);
float e = 1.0e-10;
return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
}
vec3 hsv2rgb(vec3 c) {
vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
}
uniform mat4 WorldViewProj;
uniform vec2 TintSaturation;
in vec3 Position;
in vec4 Color0;
in vec2 TexCoord0;
out lowp vec4 oColor0; // COLOR0 (0)
out highp vec2 oTexCoord0; // TEXCOORD0 (1)
void main() {
gl_Position = mul(WorldViewProj, vec4(Position, 1.0));
vec3 hsv = rgb2hsv(Color0.xyz);
hsv.x += TintSaturation.x;
hsv.y *= TintSaturation.y;
oColor0 = vec4(hsv2rgb(hsv), Color0.w);
oTexCoord0 = TexCoord0;
}
Status: new. 3 hits from 2026-11-13 05:11:43 to 2026-11-13 05:20:00 UTC. Message #2791836.
Individual reports are stored since 2026-11-12, the newest 100 per message (3 stored for this one). Older hits only exist as the counters above. Hover a cell for details.
| Time (UTC) | Version | System | Device | GPU | CPU | Played | Perf | State | Firmware / file | Settings |
|---|
| 2026-11-13 05:20:00 | v1.20.4-479-gd82b795f6a | Android | | (unreported) | Unknown, 8 cores, NEON, 64-bit | | 0.0 / 0.0 2436x1080 | no | | 2 changed |
| 2026-11-13 05:20:00 | v1.20.4-479-gd82b795f6a | Android | | (unreported) | Unknown, 8 cores, NEON, 64-bit | | 0.0 / 0.0 2436x1080 | no | | 2 changed |
| 2026-11-13 05:11:43 | v1.20.4-479-gd82b795f6a | Android | | (unreported) | Unknown, 8 cores, NEON, 64-bit | | 0.0 / 0.0 2436x1080 | no | | 2 changed |