Message #283559 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: Split/Second (ULUS10513_1.00)

Ignoring possible render to texture at 041bc000 +0x128 / 256x256

Status: new. 2,262 hits from 2015-01-26 01:11:41 to 2025-11-30 09:45:02 UTC. Message #283559.

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