Message #286767 - Render to texture using CLUT with different strides %d != %d

Kind #643: Render to texture using CLUT with different strides %d != %d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Render to texture using CLUT with different strides 512 != 128

Status: new. 1,089 hits from 2014-08-30 20:25:02 to 2025-06-05 22:05:48 UTC. Message #286767.

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