Message #286864 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04180000 +0x46 / 256x128

Status: new. 31 hits from 2015-04-12 06:00:44 to 2026-02-27 00:20:24 UTC. Message #286864.

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