Message #290125 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04168000 +0x34 / 256x128

Status: new. 146 hits from 2015-03-11 00:05:52 to 2024-04-06 21:56:26 UTC. Message #290125.

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