Message #298016 - Render to texture using CLUT with different strides %d != %d

Kind #643: Render to texture using CLUT with different strides %d != %d

Game: SOCOM: U.S. Navy SEALs Fireteam Bravo 3 (NPHG00032_1.01)

Render to texture using CLUT with different strides 1024 != 512

Status: new. 1,968 hits from 2015-05-25 17:54:58 to 2026-11-05 17:58:51 UTC. Message #298016.

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