Message #326313 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA® 012[duodecim]™ FINAL FANTASY® (ULUS10566_1.00)

Ignoring possible render to texture at 041a6000 +128x48 / 256x128

Status: new. 64 hits from 2015-03-09 06:43:10 to 2021-10-06 20:32:36 UTC. Message #326313.

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