Message #326641 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 041a0000 +0x48 / 256x128

Status: new. 21 hits from 2015-03-11 00:50:06 to 2021-12-21 20:02:45 UTC. Message #326641.

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