Message #326735 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0416a000 +0x48 / 256x128

Status: new. 1 hits from 2015-03-11 23:44:47 to 2015-03-11 23:44:47 UTC. Message #326735.

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