Message #328200 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04178000 +128x36 / 256x128

Status: new. 27 hits from 2015-03-18 15:47:17 to 2020-11-23 06:46:50 UTC. Message #328200.

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