Message #328799 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04178000 +128x40 / 256x128

Status: new. 7 hits from 2015-03-21 15:37:16 to 2019-12-13 08:45:57 UTC. Message #328799.

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