Message #328809 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0415a000 +0x63 / 256x128

Status: new. 2 hits from 2015-03-21 16:32:49 to 2019-02-13 20:51:03 UTC. Message #328809.

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