Message #329345 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04170000 +0x64 / 256x128

Status: new. 133 hits from 2015-03-24 12:50:48 to 2022-10-16 01:45:30 UTC. Message #329345.

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