Message #331557 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04168000 +0x64 / 256x128

Status: new. 42 hits from 2015-04-03 16:46:43 to 2022-03-12 18:10:57 UTC. Message #331557.

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