Message #331682 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04184000 +0x64 / 256x128

Status: new. 28 hits from 2015-04-03 22:04:11 to 2021-04-26 13:19:24 UTC. Message #331682.

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