Message #337564 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0419c000 +0x40 / 256x128

Status: new. 5 hits from 2015-05-02 15:56:28 to 2019-11-29 23:30:59 UTC. Message #337564.

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