Message #346846 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0419c000 +0x80 / 256x128

Status: new. 69 hits from 2015-06-19 04:45:24 to 2026-02-08 02:56:57 UTC. Message #346846.

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