Message #347494 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0418c000 +0x80 / 256x128

Status: new. 50 hits from 2015-06-20 22:23:42 to 2026-02-23 00:30:51 UTC. Message #347494.

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