Message #358931 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04178000 +128x86 / 256x128

Status: new. 40 hits from 2015-08-07 16:16:42 to 2025-06-05 00:24:22 UTC. Message #358931.

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