Message #360102 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 041a2000 +0x80 / 256x128

Status: new. 20 hits from 2015-08-13 02:05:38 to 2021-12-25 17:43:26 UTC. Message #360102.

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