Message #381426 - Using rendered CLUT for texture decode at %08x (%dx%dx%d)

Kind #785: Using rendered CLUT for texture decode at %08x (%dx%dx%d)

Game: ブレイブ ストーリー 新たなる旅人 (UCJS10024_1.00)

Using rendered CLUT for texture decode at 041ffc00 (480x272x0)

Status: new. 65 hits from 2015-11-27 00:12:56 to 2015-12-24 03:30:35 UTC. Message #381426.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.