Message #383246 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0418a000 +0x80 / 256x128

Status: new. 30 hits from 2015-12-07 21:46:11 to 2023-06-15 06:47:37 UTC. Message #383246.

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