Message #383335 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0418c000 +128x55 / 256x128

Status: new. 5 hits from 2015-12-08 20:38:44 to 2020-03-15 17:17:50 UTC. Message #383335.

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