Message #385418 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 041ac000 +0x48 / 256x128

Status: new. 9 hits from 2015-12-18 12:45:25 to 2021-01-15 17:46:00 UTC. Message #385418.

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