Message #386707 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04180000 +128x57 / 256x128

Status: new. 32 hits from 2015-12-24 15:41:32 to 2024-02-05 22:11:52 UTC. Message #386707.

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