Message #401581 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0418c000 +0x48 / 256x128

Status: new. 15 hits from 2016-02-25 14:29:30 to 2020-12-13 19:07:21 UTC. Message #401581.

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