Message #402424 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04196000 +128x65 / 256x128

Status: new. 4 hits from 2016-02-29 18:09:16 to 2019-08-07 06:54:41 UTC. Message #402424.

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