Message #404949 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04158000 +128x52 / 256x128

Status: new. 1 hits from 2016-03-13 15:28:56 to 2016-03-13 15:28:56 UTC. Message #404949.

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