Message #405097 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0417c000 +128x43 / 256x128

Status: new. 5 hits from 2016-03-14 16:20:10 to 2020-07-24 08:42:11 UTC. Message #405097.

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