Message #406203 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 041a6000 +128x48 / 256x128

Status: new. 34 hits from 2016-03-21 21:27:50 to 2022-10-14 00:58:30 UTC. Message #406203.

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