Message #406522 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04180000 +0x82 / 256x128

Status: new. 40 hits from 2016-03-24 07:02:41 to 2022-05-23 21:09:46 UTC. Message #406522.

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