Message #430042 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0417c000 +0x80 / 256x128

Status: new. 11 hits from 2016-04-19 22:17:29 to 2021-01-09 23:46:16 UTC. Message #430042.

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