Message #443700 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 041a0000 +0x64 / 256x128

Status: new. 7 hits from 2016-04-26 15:23:15 to 2020-07-18 02:19:10 UTC. Message #443700.

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