Message #448501 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04180000 +128x35 / 256x128

Status: new. 24 hits from 2016-04-29 11:33:58 to 2021-12-16 17:34:11 UTC. Message #448501.

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