Message #455442 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA™ FINAL FANTASY® (ULUS10437_1.00)

Ignoring possible render to texture at 041b2000 +16x65 / 256x128

Status: new. 11 hits from 2016-05-02 07:12:53 to 2021-04-06 14:42:43 UTC. Message #455442.

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