Message #469942 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04178000 +0x64 / 256x128

Status: new. 44 hits from 2016-05-09 15:50:43 to 2025-06-07 09:17:51 UTC. Message #469942.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.